Blended Edu

Monday, November 26, 2007

Podcasts: The "Millennials" Are Coming

If you are an educator a podcast you don't want to miss, “The "Millennials" Are Coming” reported by Morley Safer of 60 Minutes fame, talks about the new generation of American workers we are educating right now.

Still new to podcasts? What are they- I know I’ve heard that word??

According to Wikipedia, "a podcast is a digital media file, or a related collection of such files, which is distributed over the Internet using syndication feeds for playback on portable media players and personal computers."

Blendededu.com
has posted about the educational use of podcasts over the years - just to recap...

....podcasts can be used as: lecture captures, conversation prompts, writing prompts, as connections to field experts, to take your students on electronic field trips, to extend learning beyond the class period and beyond the classroom walls, as ‘teasers’ to excite students about upcoming events in your class, and to prep students with material or information needed before coming to class....

One great thing about podcasting is that you can listen to podcasts when you want to, any time- any day. No waiting ‘round the TV or radio. You can subscribe to a podcast via RSS Feed, so podcasts are ready for you when you are ready to listen.

You can also listen to your news sites via podcasts:

Here are a few podcast posts from the Blendededu.com archives to review:

Podcasts offer a wealth of information and learning for you and your students- just ask any student with earbuds dangling.

For a little 'lagniappe'- a tech-savvy, Mount professor shared a few favorite podcasts with us:

Or check out a Podcast Directory to find one to fit your own area of expertise:

If you have a favorite podcast you're using with your students – be sure to share it with us. Sharing is good.

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Wednesday, May 02, 2007

the next wave: mLearning


the next wave: mLearning
Originally uploaded by derekeb.

I just got the reprints on my latest article. You can read the abstract here. If you want to know more, or need a cure for insomnia, let me know and I'll send you a copy.

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Thursday, August 17, 2006

mLearning Toolbox: Leonard Low + Mobile Learning

Mobile Learning is a fantastic new blog focused on mobile learning strategies authored by Leonard Low, Online Campus Manager and Educational Technology Strategist at the Canberra Institute of Technology (CIT).

In addition to an impressive corpus of resources, Leonard offers his keen insight on the design, development, delivery, and management of flexible, interactive learning, mobile, and Web 2.0 learning applications.

This is a must read for anyone interested in the burgeoning wave of mobile media and technologies being introduced to the education ecosystem. Brilliant work Leonard!

Web Resources

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Tuesday, July 11, 2006

mLearning Toolbox: Thai Technology

Recently in Bangkok, near the MBK Mega Shopping Mall, I stumbled upon these sidewalk sculptures. Look closely at what is in his hand...ahhh a pda!

There were many different sculptures each situated on a sidewalk bench and each displayed different technology tools. If you have been in Bangkok you must know that hundreds of people must walk pass them each day, as busy as Bangkok.

Which is the point-technology is ubiquitous- everywhere we go. The Net Generation is so familiar they just walk by, nothing new to them. So why in education do we revert to lecturing, paper writing and test taking? We're missing a perfect opportunity.

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Wednesday, June 21, 2006

mLearning Toolbox: BuddyBuzz Update!

via the Hive: "We have been hard at work on a version of BuddyBuzz that has dynamic menus that will eventually allow you to completely customize the content that you read with BuddyBuzz.

We're happy to announce that this version is ready to be downloaded! We have some more great ideas in the works, and need your help to continue to improve BuddyBuzz."

BuddyBuzz has several mLearning applications, including the ability to serve as a content delivery system. Instructors can upload articles directly to their BuzzBox and then share them with students in their BuddyBuzz community.

Best of all, since BuddyBuzz is a mobile based technology, it allows students to have anytime, anywhere, customized, on-demand learning opportunities.

As mobile technologies and mLearning become more ubiquitous, applications like BuddyBuzz may be the catalyst needed to expand learning opportunities for tech savvy students via mobile phones, PSP, or other web-enabled handheld devices.

Web Resources

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Thursday, June 15, 2006

mLearning Toolbox: Mobile Social Software, Gen Y & Digital Learning Styles

As the first generation to be raised with the Internet, Gen Y has an intuitive ability to use ICT as a means to foster, support, discuss and explore new ideas. As a result, a multi-faceted approach that blends current learning theory, social technologies, and web-enabled mobile devices are the most effective in designing online learning environments.

For example, students can utilize mobile and/or social networking technologies to contribute using related stories, personal experiences, anecdotes and questions to reflect and actively encourage others to contribute as well.

The interactive, collaborative, engaging social activities, combined with the ability to self-publish and remix content on the web, enable students to use technology as a vehicle for presenting and sharing their own work as well as provide feedback on contributions made by other students.

Moreover, due to the wide variety and availability of social software, students are able to choose from multiple formats including text, video, audio, or photos to find the tools that best support their own learning style, interests, and goals.

A recent study by the Irish National Teachers Organization (INTO) found that students are using their mobile phones for just about everything--except making phone calls. According to INTO, only 20% of the 671 students surveyed report using their mobiles to make phone calls, whereas 81% report using their mobile to communicate via text or IM messages.

The INTO survey seems to dovetail with the results of a 2005 Pew Internet and American Life study on teens and technology. Like their peers in Ireland, American youth preferring using IM or TM for everyday conversations with friends.

Other key findings from the Irish National Teachers Organization survey:
  • 96% of 11 & 12 year old students have a mobile phone
  • 60% have a camera on it
  • 72 % say they use it to access the Internet
  • 20% use it to make calls
  • 81% use it to send texts
Recognizing the growing connection between mobile media and youth, the popular social networking community MySpace has teamed with Helio to provide a mobile version that includes access to Yahoo! Mail, Yahoo! Messenger, and various Yahoo! services.

The combination of social interaction with opportunities for peer support and collaboration creates an interesting, engaging, stimulating, and intuitive learning environment for students. Effective course design will need to blend traditional pedagogy with the reality of the media multitasking Gen Y learner.

Clearly, the nearly ubiquitous use of portable media devices on the college campus has provided instructors with a unique opportunity to design mobile learning environments and new innovative pedagogical approaches built around the increasingly mobile landscape.

Web Resources

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Sunday, June 04, 2006

Making mLearning Work: Gen Y, Learning and Mobile Technologies

Making mLearning Work: Utilizing mobile technology for active exploration, collaboration, assessment, and reflection in higher education

Mercedes Fisher, PhD.
National College of Ireland

Derek E. Baird, M.A
Educational Technologist

Abstract

The convergence of mobile technologies into student centered learning environments requires academic institutions to design new and more effective learning, teaching, and user experience strategies.

In this paper we share results from a mLearning design experiment and analysis from a student survey conducted at the National College of Ireland. Quantitative data support our hypothesis that mLearning technologies can provide a platform for active learning, collaboration, and innovation in higher education.

In addition, we review mobile interface and user-experience design considerations, and mLearning theory. Finally, we provide an overview of mLearning applications being developed in the United States, United Kingdom, and Ireland including, Virtual Graffiti, BuddyBuzz, Flickr, and RAMBLE.

Keywords:

mLearning, social software, mobile, Flickr, BuddyBuzz, RAMBLE, Gen Y, mobile interface design, mobile user-experience design, user generated content, community generated content, rapid serial visual presentation, mobile learning theory, Ireland, Yahoo, Google, Tivo, PSP, iPod, open source education, YouTube, Claroline, National College of Ireland

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Saturday, May 13, 2006

mLearning Toolbox: Social Networking Goes Mobile

The Mobile Learning and Pervasive Computing web site is designed to provide a portal to the latest information on mobile learning and pervasive computing for trainers and educators at all levels from elementary education through higher education.

This is an excellent portal for all things related to mLearning. Be sure to check out the resources link for mlearning pedagogy, tech tips, and articles related to using mobile devices in an educational context.

MySpace has teamed with Helio to provide a customized MySpace enabled phone that includes access to Yahoo! Mail, Yahoo! Messenger, and various My Yahoo! services. Streaming video can be accessed via CNN, IGN, Slate, Comedy Central, and SpikeTV.

YouTube, the popular online video community, has also recently launched a service that allows users to upload video clips via their mobile phones, PDAs, or other wireless handheld devices.

Facebook also announced that it will launch a mobile version of the popular social networking service. The Kansas City Star notes that Facebook's mobile services will be available to more than 2,000 universities by the end of this month and high school users by early May 2006.

Web Resources

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Monday, April 10, 2006

mLearning Toolbox: Adam Burt Guide

A few weeks ago, Sean O'Sullivan sent me a really terrific mLearning resource put together by Adam Burt. I thought I'd pass his excellent guide to creating mobile on-demand live/non-live video and audio content along to BlendedEdu readers.

Thanks Sean!

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Monday, March 13, 2006

mLearning Toolbox: Spark Notes Mobile

SparkNotes and SparkNotes.com are a popular series of books and study guides which help students learn and practice basic skills, study for a test, and achieve their academic goals.

Now SparkNotes has gone mobile!

SparkNotes are now available for download on your iPod (both in text and audio format) or via SparkMobile, a SMS version for mobile phones.

But wait! There's more...

Students can subscribe to the SAT Word-A-Day service and have vocabulary words delivered directly to their mobile phone. And if that wasn't enough, SparkNotes has also created a search widget for your desktop!

So what are you waiting for? Grab your mobile phone, iPod, widget, or PSP and get Sparking!

Links

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Monday, March 06, 2006

mLearning Toolbox: TivoToGo

Tivo recently announced that it will be rolling out a new program that allows customers to synchronize and download programs to some of the most popular portable devices on the market: the PlayStation Portable (PSP) and the video iPod.

The introduction of the TivoToGo mobile service will provide online and frontline instructors with another platform on which they can distribute content and accomodate the increasingly mobile learning styles of today's students.

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Monday, February 20, 2006

mLearning Toolbox: Video, PSP, & iPod

Google Video

Video content from Google Video Search can be downloaded in either an iPod or Sony PSP compatible file, making it even easier for instructors to aggregate video-based content for use on mobile devices.

In addition, Google Video provides users with the HTML code required to easily embed video into a course blog or website, which in turn may be viewed by students on a web-enabled mobile device.

CNET Insider Secrets

CNET Insider Secrets has put together an informative and easy-to-follow tutorial which will show you how to put video on your PSP. Actually, it's more of a hack tip using Videora Labs' PSP Video 9.0, available for download here.

Lifehacker: YouTube videos to iPod or PSP?

Lifehacker explains how to use a Greasemonkey script to save video from YouTube onto a portable device like the PSP or video iPod.

Apple Video iPod

Apple has put together a tutorial on creating video for iPod using QuickTime, easily converting video into a format that iPod understands.


Links

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Sunday, February 12, 2006

More "Learning on the Go":Tech on the Fly


In our busy world we usually don't have time to sit down for a workshop to learn tips to keep us informed in technology. Though to keep knowledgeable in technology we need to be lifelong learners.

But how do we fit learning into our busy schedules?

Podcasts and RSS feeds make that easy for us. Take Tech on the Fly or Leo Laporte's This Week in Tech, these sites let you take your learning in chunks, when you have time. Subscribe to The Laporte Report and listen to the latest tech news, or subscribe to the RSS feed and bring the learning to you on the fly.

Download podcasts into iTunes and whenever you login to iTunes your feeds will automatically be updated for you to listen to the podcast from your computer or transfer your iTune subscriptions to your iPod and listen wherever you are, when you want.


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Saturday, February 11, 2006

Learning-on-the-go or Just-in-time-learning

Today finding time to learn is hard to fit into busy schedules. Students have full-time jobs and many responsibilities that include spouses and children.

So when do you have time to learn a new language, to learn how to use a new tool, or learn how to build a garden greenhouse? With new mobile technology 'mobile learning' has the possibility to become not only 'learning-on the-go' but also 'just-in-time learning'.

Why not grab your Blackberry handheld device and bring up online learning to help you build that greenhouse with the plans right right in the palm of your hand?

Suddenly find yourself in Japan for a conference and need to learn a few words of survival Japanese? Why not grab your mobile device and listen to a podcast right from your earbuds?

Learning today doesn’t stop when you leave school, lifelong learning is becoming a household word. We need to learn new skills every time we turn around. And with a mobile device and new technology we can listen to podcasts to learn a new language, such as Japanese or Spanish while we fly or drive.

We can watch Powerpoint presentations with charts and graphs right from our mobile devices, we don’t have to be in a classroom for to find out what we need to know. New technology, like Impatica, has been developed to make learning easy and sometimes we don’t even think we are learning--we just think it's fun!


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Saturday, February 04, 2006

BBC Report: Mobile Phones, Citizen Journalism, & User Generated Content

BBC News has put together a 22-minute video looking at how citizen journalism, user-generated content, mobile phones (enabled with video and/or camera's) have changed the way the news is reported.


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Thursday, February 02, 2006

Generation IM: Youth Embrace Mobile ICT

One of the interesting results of a recent study by the Irish National Teachers Organization (INTO) was the discovery that students are using their mobile phones for just about everything--except making phone calls.

Only 20% of the 671 students surveyed report using their mobiles to make phone calls, whereas 81% report using their mobile to communicate via text or IM messages.

The INTO survey seems to dovetail similar results of a 2005 Pew Internet and American Life study on teens and technology. Like their peers in Ireland, American youth preferring using IM or text messages for everyday conversations with friends.

Other key findings from the Irish National Teachers Organization:
  • 96% of 11 & 12 year old students have a mobile phone
  • 60% have a camera on it
  • 72 % say they use it to access the Internet
  • 20% use it to make calls
  • 81% use it to send texts

Looking towards the future, it's becoming increasingly evident that the next frontier of learning will take place in the mobile space. Already teachers are using podcasting as a means to distribute content, provide customized on-demand learning opportunities.

The rapid adoption of wireless, mobile and other handheld computing devices will require educators to begin designing courses for mLearning environments for the wireless, mobile, or other portable web-enabled devices (video iPod, PSP, Palm).

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Friday, January 27, 2006

Buzzing about BuddyBuzz

BuddyBuzz is an application that allows users to quickly read text on a mobile phone using a variation of the rapid serial visual presentation (RSVP) interface.

Instead of presenting large chunks of content on a mobile phone screen, BuddyBuzz shows one word at a time, creating an interface which allows users to read and comprehend text on mobiles. Users are able to control delivery via the arrow keys on the mobile phone to speed up, slow down, or repeat text.

Developed in the Persuasive Technology Labs at Stanford University, BuddyBuzz delivers customized content directly to a mobile phone. Currently BuddyBuzz delivers mostly news (Reuters, CNET) and content from several leading weblogs.

But what makes BuddyBuzz unique, is its ability to predict and deliver content users will find relevant and/or interesting based on their previous ratings. Because BuddyBuzz is a mobile based technology, it allows students to have anytime, anywhere, customized, on-demand learning opportunities.

BuddyBuzz has several mLearning applications, including the ability to serve as a content delivery system. Instructors can upload articles directly to their BuzzBox and then share them with students in their BuddyBuzz community.

Students can rate the articles from the instructor, and have BuddyBuzz fine tune future content to meet their needs. In this manner, BuddyBuzz is utilized as a constructivist learning tool to support student’s intrinsic interests, motivations, and learning goals.

As mobile technologies and mLearning become more ubiquitous, applications like BuddyBuzz may be the catalyst needed to expand learning opportunities for tech savvy students via mobile phones, PSP, or other web-enabled handheld devices.

Links


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Thursday, January 19, 2006

Sony PSP as a mLearning Tool

A recent study by the Kaiser Family Foundation, Generation M: Media in the Lives of 8-18 Year-olds, noted that 55% of teenagers had access to a portable gaming device. In fact, other studies from the UK indicate that more young people have a Sony PSP than a handheld computer.

There has been a lot of discussion about how educators have been using the iPod to deliver content via podcasts. But what about the PSP?

Among its many features, the PSP has an integrated multimedia player, video and audio capabilities, an e-book reading application, and HTML compatible browser capability with Wi-Fi.

In light of the Kaiser Family Foundation report, perhaps it's time to start thinking about how to use the PSP, and other portable gaming devices, as a way to aggregate educational content and provide active learning opportunities for the gamer generation?


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Tuesday, January 17, 2006

Looking Forward: Thinking about mLearning

"The fates guide those who go willingly; those who do not, they drag" ~ Seneca

In late 2005, Dr. Mercedes Fisher and I began a new case study looking at the ways in which mobile technology, coupled with (mobile-based) content, can provide students with a platform for active learning, collaboration, and reflection in higher education.

The future of education, beyond the integration of Web 2.0 technologies into the classroom, is the migration of social media and learning from the PC onto mobile and handheld devices.

The European Union, in addition to their ongoing mobile education research, is also actively working on implementing several mLearning initiatives.

Moreover, mobile-based learning may (finally!) provide a way to close the digital divide and provide educational access and equality for children in developing nations.

In a recent speech, Yahoo! CEO Terry Semel pointed to some trends in terms of Internet access and mobile devices:


  • 900 million people connect to the Internet via a PC
  • 2 billion cell phones, many of these are web-enabled
  • 50% of those outside the US will connect to the web via a mobile or handheld device, NOT a PC
One thing is clear: The convergence of mobile technologies and student-centered learning environments will require academic institutions to design and implement new and more effective user experience strategies for use in mobile learning environments (MLE).

I'm looking forward to sharing more of our research on mLearning, including our final case study, with BlendedEdu readers soon!

Additional Readings


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Friday, January 13, 2006

RECAP Educational Podcast Directory

via RECAP: "Welcome to the first UK directory and the best website to find podcasts for educational use - all the listed podcasts are suitable for use with children and young people at school, college and elsewhere.

With more and more audio, enhanced and video podcasts on the Internet, we only select and list the quality podcasts using our published criteria. All of 2000+ podcasts in our directory are "family friendly" and are good examples of educational podcasting."

There are some really interesting podcasts, like Inside Africa TV, in the RECAP podcast directory. And don't forget to check out their new video podcasts.

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Monday, January 09, 2006

HP Grant for Mobile Technology in Schools

The HP Technology for Teaching Grant Initiative is designed to support the innovative use of mobile technology in education and to help identify K-12 public schools that HP might support with future grants. HP will award grants to schools that are using a collaborative, team-based approach to implementing technology integration projects.

Grant Title: HP Technology for Teaching Grant Initiative
Value: HP computer products worth at least $30,000 per aw
Deadline: February 5, 2006


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Thursday, January 05, 2006

Palm Handhelds in the UK Classroom

Miniature computers are adding up to fun
Guardian Unlimited, Phil Revell

"Palm computers are conquering the classroom, and students in Dudley are among the first to test the educational value of these clever gadgets."

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FutureLab: Mobile Technologies and Learning

The UK-based NESTA FutureLab recently released an informative literature review of how mobile technologies can be effectively used to support student learning.

The report, compiled by researchers at the University of Birmingham, includes a discussion of key learning theories along with "real life" examples of web-based applications and mLearning related case studies.

Overall a very good report, and well worth taking the time to read. Moving forward, more and more learning, testing, and content will be delivered to meet the digital learning styles via the almost now ubiquitous mobile phone and other handheld devices.


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Tuesday, January 03, 2006

GoTestGo

Go Test Go: "An exiting new, low-cost method of effectively delivering quality exams, tests, or quizzes through the convenience of a device that the majority of people already carry - the mobile phone.

Test subjects range from those covering the serious pursuit of professional and educational degrees, designations, certifications and licenses; to self-awareness and self-assessment tests, as well as tests developed purely for entertainment. Learn more about different Test Types, Test Features and Test Requirements."


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Sunday, October 30, 2005

mLearning Resources, Tools, and Research

NESTA Futurelab

  • Mobile technologies are a familiar part of the lives of most teachers and students in the UK today. The challenge for educators and designers, however, is one of understanding and exploring how best we might use these resources to support learning.

SMS communication for education

  • How can SMS/text messaging be used to possibly support a VLE use

Remote Authoring of Mobile Blogs for Learning Environments

  • RAMBLE is investigating how students use handheld devices to reflect on their learning experiences, provide feedback on lectures, tutorials, practicals and student life.



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Wednesday, October 12, 2005

How Teens Use Instant Messaging

Pew Internet >> Teens and Technology: Youth are Leading the Transition to a Fully Wired and Mobile Nation

"These technologies enable a variety of methods and channels by which youth can communicate with one another as well as with their parents and other authorities. Email, once the cutting edge “killer app,” is losing its privileged place among many teens as they express preferences for instant messaging (IM) and text messaging as ways to connect with their friends.

In focus groups, teens described their new environment. To them, email is increasingly seen as a tool for communicating with “adults” such as teachers, institutions like schools, and as a way to convey lengthy and detailed information to large groups.

Meanwhile, IM is used for everyday conversations with multiple friends that range from casual to more serious and private exchanges.

It is also used as a place of personal expression. Through buddy icons or other customization of the look and feel of IM communications, teens can express and differentiate themselves.

Other instant messaging tools allow for the posting of personal profiles, or even “away” messages, durable signals posted when a user is away from the computer but wishes to remain connected to their IM network."

Links

  • Report Summary (html)
  • Full Report (pdf)


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Saturday, October 01, 2005

Museum Podcasts as mLearning

The education depar